◎ ATLAS.Name it Flag it
THE GEOGRAPHY CHALLENGE
ALL COUNTRIES00:00
01 Name & flag02 Place it

Name it. Flag it.

Recognize the outline, type a name and choose a flag.

THE MYSTERY COUNTRYNO. 001
COUNTRY OUTLINE↑ N
YOUR COUNTRY FLAG
↔

The reference country is fixed. Its name and flag are still your guess.

LANDMARK HINTS3 / 3 left

Each hint reveals 3–5 seas and one river.

Your world.
One country at a time.
EARTH / 3D
Preparing your planet…
YOUR NEXT EXPEDITION

Name. Flag.
Find a place.

01

A fixed starting pointThe first country is already correctly placed and cannot move. Guess its name and choose one of nine flags, then save your answer. Its position guides the rest of your map.

02

Build the mapFor each remaining country, type a name, pick a flag and press Place. Hover to preview a dashed outline, click to place and confirm. Latitudes are marked every 15°; longitudes every 30°.

03

Refine and exploreBefore pressing Place, drag your other countries or edit their names and flags. The reference stays fixed. Use Later to move up to five countries to the end of the queue, once each; your draft answers are kept. Three landmark hints each reveal 3–5 new seas and one river. All revealed landmarks stay on the globe.

Drag the ocean to rotate, scroll or pinch to zoom. Keyboard: focus the globe with Tab, use arrow keys to rotate, + / − to zoom and Enter to place during placement mode. Complete every country to see the results.

A NEW EXPEDITION

One planet.
Every country.

Your first country is correctly placed and locked. Guess its name and flag, then build the rest of the world around it. Three sea-and-river hints can help; up to five countries can wait until later.

REFINE YOUR WORLD

Edit your country.

Change your guess using the full name and flag libraries.

CHOOSE FROM ALL FLAGSYour selected flag

YOUR MAP SO FAR

Your countries.

These are your chosen names and flags. Select a country to edit it.

EXPEDITION COMPLETE

Your world in numbers.

COUNTRYPLACEMENTNAMEFLAG

The first country is correctly placed, locked and scores 100% for placement. Its name and flag are still scored from your answers. Other placement scores use Accuracy = 100 × 2−error / 1,500 km. Skipped placements score 0%. Names and flags use your final edited answers.